AI chatbot teaches students supportive self-talk
A new web app that helps children speak positively to themselves has been designed by researchers at the University of Washington.
This audio chatbot, Self-Talk with Superhero Zip, aids in the development of skills such as self-awareness and emotional management.
The research team found that, after speaking with the app for a week, most children could explain the concept of supportive self-talk (the things people say to themselves either audibly or mentally) and apply it in their daily lives. Children who had previously engaged in negative self-talk were able to turn that around, forming more positive habits.
The UW team published its findings in June at the 2023 Interaction Design and Children conference. The app is still a prototype and is not yet publicly available.
Positive self-talk has shown a range of benefits for children, from improved sport performance to increased self-esteem and lower risk of depression. Previous studies have shown children can learn various tasks and abilities from chatbots, yet little research explores how chatbots can help kids effectively acquire socio-emotional skills.
“There is room to design child-centric experiences with a chatbot that provide fun and educational practice opportunities without invasive data harvesting that compromises children’s privacy,” said senior author Alexis Hiniker, an associate professor in the UW Information School.
“Over the last few decades, television programs like Sesame Street, Mister Rogers, and Daniel Tiger’s Neighborhood have shown that it is possible for TV to help kids cultivate socio-emotional skills. We asked: Can we make a space where kids can practise these skills in an interactive app? We wanted to create something useful and fun — a Sesame Street experience for a smart speaker.”
The UW researchers began with two prototype ideas, with the goal to teach socio-emotional skills broadly. After testing, they narrowed the scope, focusing on a superhero named Zip and the aim of teaching supportive self-talk. They decided to test the app on siblings, since research shows that children are more engaged when they use technology with another person.
Ten pairs of Seattle-area siblings participated in the study. For a week, they opened the app and met an interactive narrator who told them stories about Zip and asked them to reflect on Zip’s encounters with other characters, including a supervillain. During and after the study, kids described applying positive self-talk; several mentioned using it when they were upset or angry.
By the end of the study, all five kids who said they used negative self-talk before had replaced it with positive self-talk. Having the children work with their siblings supported learning in some cases, but some parents found the kids struggling to take turns while using the app.
The length of these effects isn’t clear, the researchers noted. The study spanned only one week and the tendency for survey participants to respond in ways that make them look good could lead kids to speak positively about the app’s effects. Future research may include longer studies in more natural settings.
“Our goal is to make the app accessible to a wider audience in the future,” said lead author Chris (Yue) Fu, a UW doctoral student in the iSchool.
“We’re exploring the integration of large language models — the systems that power tech like ChatGPT — into our prototype and we plan to work with content creators to adapt existing socio-emotional learning materials into our system. The hope is that these will facilitate more prolonged and effective interventions.”
SaaS uplift to boost student experience
Bond University recently migrated to TechnologyOne's software-as-a-service (SaaS)...
Tech partnership simplifies school administration
Atturra has partnered with Brisbane Grammar School to deliver a student information system (SIS)...
Does online delivery trump the classroom?
A new study by Charles Darwin University has explored the effectiveness of online learning when...