Tech industry most likely to create future jobs
The tech industry will be one of the strongest performers when it comes to creating jobs of the future, according to research by IBISWorld and Torrens University Australia.
Alongside study programs in sports management, health and hospitality, it is suggested that tech design is more likely to lead to genuine and relevant employment.
“All of the programs offered by Torrens University Australia have been meticulously researched to ensure there is strong evidence indicating there will likely be demand for professionals in the industry and its various occupations for many years to come,” said Professor Justin Beilby, Vice Chancellor, Torrens University Australia.
“As program providers, we’re compelled to do the same to ensure we’re training the next generation with the hands-on skills and in-depth knowledge to meet employer demands and expectations in fields where we anticipate strong future employment growth and a real need for the skills that are delivered by the program of study.”
According to data from IBISWorld, technology-related design fields are likely to enjoy sustained jobs and revenue growth in coming years, as the world continues to seek new ways to harness technology. Data suggests that software publishers will enjoy 8% annual revenue growth over the next five years and computer system design services will grow by 3.9% each year, while smartphone app developers will experience accelerated growth of 10.6% in the years to 2022.
“Our Bachelor of Software Engineering (Game Programming) and Bachelor of Creative Technologies (Game Art) programs at Media Design School at Torrens University Australia have been specially developed to equip student with the skills they need to become specialist software engineers and game developers across platforms including online, mobile and console environments,” said Beilby.
“We’ve partnered with Sony Computer Entertainment Europe to enable program students to develop games for the iconic PlayStation, and to collaborate with fellow programmers and game artists to take commercially viable game concepts from the drawing board through to live prototype stage, demonstrating our unwavering commitment to crafting programs based around hands-on learning and developing students with the real-world skills employers seek — before they graduate.”
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