Students pitch NASA through Powerhouse program
22 February, 2023Western Sydney high school students were recently given the opportunity to collaborate with NASA on a space mission.
Consent education learning platform launched
21 February, 2023An online consent education learning platform has been launched for Year 8 students by Kids First Australia.
More funding needed for 'girl geeks' in STEM
13 February, 2023According to Girl Geek Academy, more action needs to be taken to increase the number of women and girls in STEM.
Register now for World Maths Day
08 February, 2023Students around the globe will have the opportunity to participate in World Maths Day on 8 May 2023.
Student Space Camp entries open
01 February, 2023Entries are open to students aged 15–18 who are keen to attend the US-based Space Camp.
Online gaming could enhance career prospects: study
01 December, 2022Soft skills gained by online gaming behaviour could assist players in their career aspirations, according to new research.
Do video games improve cognitive performance in children?
26 October, 2022Children who play video games for three hours or more each day may have improved impulse control and working memory, according to new research.
Gamification teaches children to reduce waste
24 October, 2022An educational program that uses gamification to teach children about reducing food waste has launched in NSW primary schools.
Leap forward for drone training in schools
26 September, 2022Drone Operations has implemented CYPHER LEARNING's MATRIX program to help schools better implement drone training.
Using metaverse video games to teach coding
05 September, 2022An educational platform that teaches kids computer programming through video games set in the metaverse has launched.
World Edtech Startup Challenge winner announced
31 August, 2022Secret Pirates Entertainment Inc. has taken out the top prize at the 2022 World Edtech Startup Challenge.
Aspiring young scientists awarded
24 August, 2022A range of science awards has been presented to school students across Queensland.
Could gamified education boost student STEM abilities?
15 August, 2022New research suggests that gamified education can help students to improve spatial reasoning skills.
Closing the IT gender gap: tech conference
02 August, 2022Tech conference Go Girl, Go For IT will be held in Victoria for girls from over 70 schools around the state.
Education Awards nominations now open
27 July, 2022Nominations are now open for the 2022 WA Education Awards, with new categories including collective leadership, innovation and learning.